ENH : Add get/set antialiased to Text objects Problem
ENH : Add get/set antialiased to Text objects Problem: a task in Lego-RL-SWE-Bench-Verified (Harbor dataset). Currently, Text objects always retrieve their antialiasing state via the global rcParams "text.antialias" , unlike other artists for which this can be configured on a per-artist basis via…
The task
Currently, Text objects always retrieve their antialiasing state via the global rcParams["text.antialias"], unlike other artists for which this can be configured on a per-artist basis via `set_antialiased` (and read via `set_antialiased`).
Part of Lego-X/Lego-RL-SWE-Bench-Verified.