When a parent element registers pointer or mouse event handlers (e.g., onpointermove , onpointerdown ) and a…
When a parent element registers pointer or mouse event handlers (e.g., onpointermove , onpointerdown ) and a…: a task in LegoFlow-SWE (Harbor dataset). The same problem manifests in the core event dispatching layer: after a component undergoes repeated re-renders, calling VirtualDom::handle…
The task
The same problem manifests in the core event dispatching layer: after a component undergoes repeated re-renders, calling `VirtualDom::handle_event("click", ..., target_element_id, true)` on a nested element stops bubbling midway, so ancestor handlers are never invoked. This happens because the internal mapping used…
Part of Lego-X/LegoFlow-SWE.