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Add Texture3D support to libGDX. The library currently has no way to create and use 3D textures, which…

Add Texture3D support to libGDX. The library currently has no way to create and use 3D textures, which…: a task in LegoFlow-SWE (Harbor dataset). The feature should behave analogously to TextureArray , but for 3D textures. Correct wrapping (including along the R‑axis), filtering, and…

The task

The feature should behave analogously to `TextureArray`, but for 3D textures. Correct wrapping (including along the R‑axis), filtering, and managed/unmanaged resource handling are expected – essentially the same lifecycle management as `Texture`.

Part of Lego-X/LegoFlow-SWE.