HF RL Explorer

Feature Request: Multisample Framebuffer Support with Resolve/Transfer

Feature Request: Multisample Framebuffer Support with Resolve/Transfer: a task in LegoFlow-SWE (Harbor dataset). Currently, FrameBuffer does not support multisampling, which is required for proper anti-aliased rendering when using OpenGL. We need the ability to create a multisample framebuffer…

The task

Currently, `FrameBuffer` does not support multisampling, which is required for proper anti-aliased rendering when using OpenGL. We need the ability to create a multisample framebuffer (using renderbuffers) and then resolve its samples to a regular, non-multisample framebuffer that can be used as a texture.

Part of Lego-X/LegoFlow-SWE.