We need to update the game's unit classification from "enemy"/"captive" to "hostile"/"friendly" and adjust…
We need to update the game's unit classification from "enemy"/"captive" to "hostile"/"friendly" and adjust…: a task in LegoFlow-SWE (Harbor dataset). Player-facing documentation and tips must reflect the new API – for instance, warrior.feel().isHostile() instead of warrior.feel().isEnemy() .
The task
Player-facing documentation and tips must reflect the new API – for instance, `warrior.feel().isHostile()` instead of `warrior.feel().isEnemy()`.
Part of Lego-X/LegoFlow-SWE.