Feature Request: Allow specifying texture format in ImageVisual
Feature Request: Allow specifying texture format in ImageVisual: a task in LegoFlow-SWE (Harbor dataset). Problem Currently, ImageVisual automatically chooses its GPU texture internal format based on the input data type. There is no way for users to explicitly request a high‑precision format like…
The task
**Problem** Currently, `ImageVisual` automatically chooses its GPU texture internal format based on the input data type. There is no way for users to explicitly request a high‑precision format like 32‑bit floating point (`r32f`). This limits the ability to store data with greater bit depth on the GPU and causes a…
Part of Lego-X/LegoFlow-SWE.