The WebGPU backend compiles render pipelines synchronously during draw calls using getRenderPipeline() …
The WebGPU backend compiles render pipelines synchronously during draw calls using getRenderPipeline() …: a task in LegoFlow-SWE (Harbor dataset). We need an asynchronous pipeline pre‑warming API on WebGPUEngine that leverages the browser’s device.createRenderPipelineAsync() to compile pipelines…
The task
We need an asynchronous pipeline pre‑warming API on `WebGPUEngine` that leverages the browser’s `device.createRenderPipelineAsync()` to compile pipelines ahead of time.
Part of Lego-X/LegoFlow-SWE.