Description
Description: a task in LegoFlow-SWE (Harbor dataset). Engine-defined signals are not accessible through the type-safe signals() API. Currently, type-safe signal handling works only for user‑defined classes that declare signals with signal . For Godot engine classes (e.g., Node , SceneTree , Object…
The task
Engine-defined signals are not accessible through the type-safe `signals()` API. Currently, type-safe signal handling works only for user‑defined classes that declare signals with `#[signal]`. For Godot engine classes (e.g., `Node`, `SceneTree`, `Object`), users cannot obtain built‑in signals via the same…
Part of Lego-X/LegoFlow-SWE.