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Feature Request: Convenient typed API for fetching Godot autoloads

Feature Request: Convenient typed API for fetching Godot autoloads: a task in LegoFlow-SWE (Harbor dataset). Currently, accessing Godot autoload singletons from Rust requires users to manually construct a scene-tree path like /root/MySingleton and call get node as or try get node as . This is…

The task

Currently, accessing Godot autoload singletons from Rust requires users to manually construct a scene-tree path like `/root/MySingleton` and call `get_node_as` or `try_get_node_as`. This is verbose, error-prone (the path is not validated at compile time), and does not provide a clear, typed API for autoloads.

Part of Lego-X/LegoFlow-SWE.