Script execution fails prematurely when a memory breakpoint is hit during run
Script execution fails prematurely when a memory breakpoint is hit during run: a task in LegoFlow-SWE (Harbor dataset). When a script sets a memory breakpoint (e.g., with bpm ) and then executes run , the script terminates with script failed as soon as the breakpoint is triggered, even though the…
The task
When a script sets a memory breakpoint (e.g., with `bpm`) and then executes `run`, the script terminates with `script_failed` as soon as the breakpoint is triggered, even though the debuggee is successfully paused at the breakpoint. The script should continue to execute subsequent commands after the breakpoint is…
Part of Lego-X/LegoFlow-SWE.