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Actors/UIActors/TileMaps added inside a Timer callback aren't initialized for the current frame

Actors/UIActors/TileMaps added inside a Timer callback aren't initialized for the current frame: a task in MiMo-V2.6-RL-oss: Agentic RL Environments (MiMo RL release). Hi! I've been using Excalibur to build a small game and ran into something that looks like a bug. I'm using Timers to spawn things…

The task

Hi! I've been using Excalibur to build a small game and ran into something that looks like a bug. I'm using Timers to spawn things lazily — for example, after a delay, spawn a pickup, or after the player triggers something, drop in a TileMap chunk. The pattern looks roughly…

Part of XiaomiMiMo/MiMo-V2.6-RL-oss.