I've been profiling my urh-based app and noticed the memory keeps climbing every time I open and close a…
I've been profiling my urh-based app and noticed the memory keeps climbing every time I open and close a…: a task in MiMo-V2.6-RL-oss: Agentic RL Environments (MiMo RL release). The scene-manager objects appear to keep resources alive after the views are no longer needed. Could there be a clean…
The task
The scene-manager objects appear to keep resources alive after the views are no longer needed. Could there be a clean way to fully release what a scene manager owns when I'm tearing it down? Also it'd be nice if a freshly created SceneManager didn't already pretend it has plot…
Part of XiaomiMiMo/MiMo-V2.6-RL-oss.