construct/mc antimagic square
construct/mc antimagic square: a task in MathConstructOptimize-Envs-harbor (Harbor dataset). An antimagic square of order 4 is a 4x4 grid containing each of the integers 1..16 exactly once such that its 10 line sums (4 row sums, 4 column sums and the sums of the two main diagonals) are 10…
The task
An antimagic square of order 4 is a 4x4 grid containing each of the integers 1..16 exactly once such that its 10 line sums (4 row sums, 4 column sums and the sums of the two main diagonals) are 10 consecutive integers (all distinct, max - min = 9).